button-card/README.md

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# Button Card <!-- omit in toc -->
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[![License][license-shield]](LICENSE.md)
2019-02-24 04:55:41 +08:00
![Project Maintenance][maintenance-shield]
2019-02-24 04:55:19 +08:00
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Lovelace Button card for your entities.
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![all](examples/all.gif)
## TOC <!-- omit in toc -->
- [Features](#features)
- [Configuration](#configuration)
- [Main Options](#main-options)
- [Action](#action)
- [State](#state)
- [Available operators](#available-operators)
- [Layout](#layout)
- [Templates](#templates)
- [Styles](#styles)
- [Easy styling options](#easy-styling-options)
- [Light entity color variable](#light-entity-color-variable)
- [ADVANCED styling options](#advanced-styling-options)
- [Configuration Templates](#configuration-templates)
- [General](#general)
- [Merging state by id](#merging-state-by-id)
- [Installation](#installation)
- [Manual Installation](#manual-installation)
- [Installation and tracking with `custom_updater`](#installation-and-tracking-with-customupdater)
- [Examples](#examples)
- [Configuration with states](#configuration-with-states)
- [Default behavior](#default-behavior)
- [With Operator on state](#with-operator-on-state)
- [`tap_action` Navigate](#tapaction-navigate)
- [blink](#blink)
- [Play with width, height and icon size](#play-with-width-height-and-icon-size)
- [Templates Support](#templates-support)
- [Playing with label templates](#playing-with-label-templates)
- [State Templates](#state-templates)
- [Styling](#styling)
- [Lock](#lock)
- [Aspect Ratio](#aspect-ratio)
- [Credits](#credits)
## Features
- works with any toggleable entity
- 6 available actions on **tap** and/or **hold** and/or **double click**: `none`, `toggle`, `more-info`, `navigate`, `url` and `call-service`
- state display (optional)
- custom color (optional), or based on light rgb value/temperature
- custom state definition with customizable color, icon and style (optional)
- [custom size of the icon, width and height](#Play-with-width-height-and-icon-size) (optional)
- [aspect ratio support](#aspect-ratio) (optional)
- Support for [templates](#templates) in some fields
- custom icon (optional)
- custom css style (optional)
- multiple [layout](#Layout) support and [custom layout](#advanced-styling-options) support
- units for sensors can be redefined or hidden
- 2 color types
- `icon` : apply color settings to the icon only
- `card` : apply color settings to the card only
- automatic font color if color_type is set to `card`
- blank card and label card (for organization)
- [blink](#blink) animation support
- rotating animation support
- confirmation popup for sensitive items (optional) or [locking mecanism](#lock)
- haptic support for the [Beta IOS App](http://home-assistant.io/ios/beta)
- support for [custom_updater](https://github.com/custom-components/custom_updater)
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## Configuration
### Main Options
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| Name | Type | Default | Supported options | Description |
| -------------- | ----------- | ------------ | ------------------------------------------------ | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| `type` | string | **Required** | `custom:button-card` | Type of the card |
| `template` | string | optional | any valid template from `button_card_templates` | See [configuration template](#Configuration-Templates) |
| `entity` | string | optional | `switch.ac` | entity_id |
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| `icon` | string | optional | `mdi:air-conditioner` | Icon to display. Will be overriden by the icon defined in a state (if present). Defaults to the entity icon. Hide with `show_icon: false` |
| `color_type` | string | `icon` | `icon` \| `card` \| `blank-card` \| `label-card` | Color either the background of the card or the icon inside the card. Setting this to `card` enable automatic `font` and `icon` color. This allows the text/icon to be readable even if the background color is bright/dark. Additional color-type options `blank-card` and `label-card` can be used for organisation (see examples). |
| `color` | string | optional | `auto` \| `auto-no-temperature` \| `rgb(28, 128, 199)` | Color of the icon/card. `auto` sets the color based on the color of a light including the temperature of the light. Setting this to `auto-no-temperature` will behave like home-assistant's default ignoring the temperature of the light. By default, if the entity state is `off`, the color will be `var(--paper-item-icon-active-color)`, for `on` it will be `var(--paper-item-icon-color)` and for any other state it will be `var(--primary-text-color)`. You can redefine each colors using `state` |
| `size` | string | `40%` | `20px` | Size of the icon. Can be percentage or pixel |
| `aspect_ratio` | string | optional | `1/1`, `2/1`, `1/1.5`, ... | See [here](#aspect-ratio) for an example. Aspect ratio of the card. `1/1` being a square. This will auto adapt to your screen size |
| `tap_action` | object | optional | See [Action](#Action) | Define the type of action on click, if undefined, toggle will be used. |
| `hold_action` | object | optional | See [Action](#Action) | Define the type of action on hold, if undefined, nothing happens. |
| `dbltap_action` | object | optional | See [Action](#Action) | Define the type of action on double click, if undefined, nothing happens. |
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| `name` | string | optional | `Air conditioner` | Define an optional text to show below the icon |
| `label` | string | optional | Any string that you want | Display a label below the card. See [Layouts](#layout) for more information. |
| `label_template` | string | optional | | See [templates](#templates). Any javascript code which returns a string. Overrides `label` |
| `show_name` | boolean | `true` | `true` \| `false` | Wether to show the name or not. Will pick entity_id's name by default, unless redefined in the `name` property or in any state `name` property |
| `name_template` | string | optional | | See [templates](#templates). Any javascript code which returns a string. Overrides `name` |
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| `show_state` | boolean | `false` | `true` \| `false` | Show the state on the card. defaults to false if not set |
| `show_icon` | boolean | `true` | `true` \| `false` | Wether to show the icon or not. Unless redefined in `icon`, uses the default entity icon from hass |
| `show_units` | boolean | `true` | `true` \| `false` | Display or hide the units of a sensor, if any. |
| `show_label` | boolean | `false` | `true` \| `false` | Display or hide the `label`/`label_template` |
| `show_last_changed` | boolean | `false` | `true` \| `false` | Replace the label altogether and display the the `last_changed` attribute in a nice way (eg: `12 minutes ago`) |
| `show_entity_picture` | boolean | `false` | `true` \| `false` | Replace the icon by the entity picture (if any) or the custom picture (if any). Falls back to using the icon if both are undefined |
| `entity_picture` | string | optional | Can be any of `/local/*` file or a URL | Will override the icon/the default entity_picture with your own image. Best is to use a square image. You can also define one per state |
| `entity_picture_template` | string | optional | | See [templates](#templates). Any javascript code which returns a path to a file or a url as a string. Overrides `entity_picture` |
| `units` | string | optional | `Kb/s`, `lux`, ... | Override or define the units to display after the state of the entity. If omitted, it's using the entity's units |
| `styles` | object list | optional | | See [styles](#styles) |
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| `state` | object list | optional | See [State](#State) | State to use for the color, icon and style of the button. Multiple states can be defined |
| `confirmation` | string | optional | Free-form text | Show a confirmation popup on tap with defined text |
| `lock` | boolean | `false` | `true` \| `false` | See [lock](#lock). This will display a normal button with a lock symbol in the corner. Clicking the button will make the lock go away and enable the button to be manoeuvred for five seconds |
| `unlock_users` | string list | optional | A list of users | List of users allowed to unlock the button when `lock: true`. If not defined, everyone is allowed to unlock the button |
| `layout` | string | optional | See [Layout](#Layout) | The layout of the button can be modified using this option |
### Action
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| Name | Type | Default | Supported options | Description |
| ----------------- | ------ | -------- | ---------------------------------------------------------------- | -------------------------------------------------------------------------------------------------------- |
| `action` | string | `toggle` | `more-info`, `toggle`, `call-service`, `none`, `navigate`, `url` | Action to perform |
| `entity` | string | none | Any entity id | **Only valid for `action: more-info`** to override the entity on which you want to call `more-info` |
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| `navigation_path` | string | none | Eg: `/lovelace/0/` | Path to navigate to (e.g. `/lovelace/0/`) when action defined as navigate |
| `url` | string | none | Eg: `https://www.google.fr` | URL to open on click when action is `url`. The URL will open in a new tab |
| `service` | string | none | Any service | Service to call (e.g. `media_player.media_play_pause`) when `action` defined as `call-service` |
| `service_data` | object | none | Any service data | Service data to include (e.g. `entity_id: media_player.bedroom`) when `action` defined as `call-service`. If your `service_data` requires an `entity_id`, you can use the keywork `entity`, this will actually call the service on the entity defined in the main configuration of this card. Useful for [configuration templates](#configuration-templates) |
| `haptic` | string | none | `success`, `warning`, `failure`, `light`, `medium`, `heavy`, `selection` | Haptic feedback for the [Beta IOS App](http://home-assistant.io/ios/beta) |
| `repeat` | number | none | eg: `500` | For a hold_action, you can optionally configure the action to repeat while the button is being held down (for example, to repeatedly increase the volume of a media player). Define the number of milliseconds between repeat actions here. |
### State
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| Name | Type | Default | Supported options | Description |
| ---------- | ------------- | ------------------------------------------- | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | --------------------------------------------------------------------------------------------- |
| `operator` | string | `==` | See [Available Operators](#Available-operators) | The operator used to compare the current state against the `value` |
| `value` | string/number | **required** (unless operator is `default`) | If your entity is a sensor with numbers, use a number directly, else use a string | The value which will be compared against the current state of the entity |
| `name` | string | optional | Any string, `'Alert'`, `'My little switch is on'`, ... | if `show_name` is `true`, the name to display for this state. If undefined, uses the general config `name`, and if undefined uses the entity name |
| `name_template` | string | optional | | See [templates](#templates). Any javascript code which returns a string. Overrides `name` |
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| `icon` | string | optional | `mdi:battery` | The icon to display for this state. Defaults to the entity icon. Hide with `show_icon: false` |
| `color` | string | `var(--primary-text-color)` | Any color, eg: `rgb(28, 128, 199)` or `blue` | The color of the icon (if `color_type: icon`) or the background (if `color_type: card`) |
| `styles` | string | optional | | See [styles](#styles) |
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| `spin` | boolean | `false` | `true` \| `false` | Should the icon spin for this state? |
| `entity_picture` | string | optional | Can be any of `/local/*` file or a URL | Will override the icon/the default entity_picture with your own image for this state. Best is to use a square image |
| `entity_picture_template` | string | optional | | See [templates](#templates). Any javascript code which returns a path to a file or a url as a string. Overrides `entity_picture` |
| `label` | string | optional | Any string that you want | Display a label below the card. See [Layouts](#layout) for more information. |
| `label_template` | string | optional | | See [templates](#templates). Any javascript code which returns a string. Overrides `label` |
### Available operators
The order of your elements in the `state` object matters. The first one which is `true` will match.
| Operator | `value` example | Description |
| :-------: | --------------- | -------------------------------------------------------------------------------------------------------- |
| `<` | `5` | Current state is inferior to `value` |
| `<=` | `4` | Current state is inferior or equal to `value` |
| `==` | `42` or `'on'` | **This is the default if no operator is specified.** Current state is equal (`==` javascript) to `value` |
| `>=` | `32` | Current state is superior or equal to `value` |
| `>` | `12` | Current state is superior to `value` |
| `!=` | `'normal'` | Current state is not equal (`!=` javascript) to `value` |
| `regex` | `'^norm.*$'` | `value` regex applied to current state does match |
| `template` | | See [templates](#templates) for examples. `value` needs to be a javascript expression which returns a boolean. If the boolean is true, it will match this state |
| `default` | N/A | If nothing matches, this is used |
### Layout
This option enables you to modify the layout of the card.
It is fully compatible with every `show_*` option. Make sure you set `show_state: true` if you want to show the state
Multiple values are possible, see the image below for examples:
* `vertical` (default value if nothing is provided): Everything is centered vertically on top of each other
* `icon_name_state`: Everything is aligned horizontally, name and state are concatenated, label is centered below
* `name_state`: Icon sits on top of name and state concatenated on one line, label below
* `icon_name`: Icon and name are horizontally aligned, state and label are centered below
* `icon_state`: Icon and state are horizontally aligned, name and label are centered below
* `icon_label`: Icon and label are horizontally aligned, name and state are centered below
* `icon_name_state2nd`: Icon, name and state are horizontally aligned, name is above state, label below name and state
* `icon_state_name2nd`: Icon, name and state are horizontally aligned, state is above name, label below name and state
![layout_image](examples/layout.png)
### Templates
`label_template`, `name_template`, `entity_picture_template` supports templating as well as `value` for `state` when `operator: template`
* `label_template`: It will be interpreted as javascript code and the code should return a string.
`label_template` supports inline HTML, so you can do stuff like:
```yaml
label_template: >
return 'Connection: '
+ (states['switch.connection'].state === 'on'
? '<span style="color: #00FF00;">enabled</span>'
: '<span style="color: #FF0000;">disabled</span>')
+ ' / '
+ (states['binary_sensor.status'].state === 'on' ? 'connected' : 'disconnected')
```
![label-template-example](examples/label_template.png)
* `name_template`: It will be interpreted as javascript code and the code should return a string.
* `entity_picture_template`: It will be interpreted as javascript code and the code should return a path to a file or a url as a string.
* `value` for `state` when `operator: template`: It will be interpreted as javascript code and the code should return a boolean (`true` or `false`)
Inside the javascript code, you'll have access to those variables:
* `entity`: The current entity object, if the entity is defined in the card
* `states`: An object with all the states of all the entities (equivalent to `hass.states`)
* `user`: The user object (equivalent to `hass.user`)
* `hass`: The complete `hass` object
The value shouldn't be enclosed in quotes:
```yaml
label_template: >
return states['light.mylight'].attributes.brightness
```
or
```yaml
state:
- operator: template
value: >
return states['input_select.light_mode'].state === 'night_mode'
```
See [here](#templates-support) for some examples.
### Styles
#### Easy styling options
For each element in the card, styles can be defined in 2 places:
* in the main part of the config
* in each state
Styles defined in each state are **additive** with the ones defined in the main part of the config. In the `state` part, just define the ones specific to your current state and keep the common ones in the main part of the config.
The `style` object members are:
* `card`: styles for the card itself. Styles that are defined here will be applied to the whole card and it's content, unless redefined in elements below.
* `icon`: styles for the icon
* `entity_picture`: styles for the picture (if any)
* `name`: styles for the name
* `state`: styles for the state
* `label`: styles for the label
* `lock`: styles for the lock icon (see [here](https://github.com/custom-cards/button-card/blob/master/src/styles.ts#L36-L49) for the default style)
```yaml
- type: custom:button-card
[...]
styles:
card:
- xxxx: value
icon:
- xxxx: value
entity_picture:
- xxxx: value
name:
- xxxx: value
state:
- xxxx: value
label:
- xxxx: value
state:
- value: 'on'
styles:
card:
- yyyy: value
icon:
- yyyy: value
entity_picture:
- yyyy: value
name:
- yyyy: value
state:
- yyyy: value
label:
- yyyy: value
```
This will render:
* The `card` with the styles `xxxx: value` **and** `yyyy: value` applied
* Same for all the others.
See [styling](#styling) for a complete example.
#### Light entity color variable
If a light entity is assigned to the button, then:
* the CSS variable `--button-card-light-color` will contain the current light color
* the CSS variable `--button-card-light-color-no-temperature` will contain the current light without the temperature
You can use them both in other parts of the button. When off, it will be set to `var(--paper-item-icon-color)`
![css-var](examples/color-variable.gif)
```yaml
styles:
name:
- color: var(--button-card-light-color)
card:
- -webkit-box-shadow: 0px 0px 9px 3px var(--button-card-light-color)
- box-shadow: 0px 0px 9px 3px var(--button-card-light-color)
```
#### ADVANCED styling options
For advanced styling, there are 2 other options in the `styles` config object:
* `grid`: mainly layout for the grid
* `img_cell`: mainly how you position your icon in it's cell
This is how the button is constructed (HTML elements):
![elements in the button](examples/button-card-elements.png)
The `grid` element uses CSS grids to design the layout of the card:
* `img_cell` element is going to the `grid-area: i` by default
* `name` element is going to the `grid-area: n` by default
* `state` element is going to the `grid-area: s` by default
* `label` element is going to the `grid-area: l` by default
You can see how the default layouts are constructed [here](./src/styles.ts#L152) and inspire yourself with it. We'll not support advanced layout questions here, please use [home-assitant's community forum][forum] for that.
To learn more, please use Google and this [excellent guide about CSS Grids](https://css-tricks.com/snippets/css/complete-guide-grid/) :)
Some examples:
* label on top:
```yaml
styles:
grid:
- grid-template-areas: '"l" "i" "n" "s"'
- grid-template-rows: min-content 1fr min-content min-content
- grid-template-columns: 1fr
```
* icon on the right side (by overloading an existing layout):
```yaml
- type: "custom:button-card"
entity: sensor.sensor1
layout: icon_state_name2nd
show_state: true
show_name: true
show_label: true
label: label
styles:
grid:
- grid-template-areas: '"n i" "s i" "l i"'
- grid-template-columns: 1fr 40%
```
* Apple Homekit-like buttons:
![apple-like-buttons](examples/apple_style.gif)
```yaml
- type: custom:button-card
entity: switch.skylight
name: <3 Apple
icon: mdi:fire
show_state: true
styles:
card:
- width: 100px
- height: 100px
grid:
- grid-template-areas: '"i" "n" "s"'
- grid-template-columns: 1fr
- grid-template-rows: 1fr min-content min-content
img_cell:
- align-self: start
- text-align: start
name:
- justify-self: start
- padding-left: 10px
- font-weight: bold
- text-transform: lowercase
state:
- justify-self: start
- padding-left: 10px
state:
- value: 'off'
styles:
card:
- filter: opacity(50%)
icon:
- filter: grayscale(100%)
```
### Configuration Templates
#### General
* Define your config template in the main lovelace configuration and then use it in your button-card. This will avoid a lot of repetitions! It's basically YAML anchors, but without using YAML anchors and is very useful if you split your config in multiple files 😄
* You can overload any parameter with a new one
* You can merge states together **by `id`** when using templates. The states you want to merge have to have the same `id`. This `id` parameter is new and can be anything (string, number, ...). States without `id` will be appended to the state array. Styles embedded in a state are merged together as usual. See [here](#merging-state-by-id) for an example.
* You can also inherit another template from within a template.
In `ui-lovelace.yaml` (or in another file using `!import`)
```yaml
button_card_templates:
header:
styles:
card:
- padding: 5px 15px
- background-color: var(--paper-item-icon-active-color)
name:
- text-transform: uppercase
- color: var(--primary-background-color)
- justify-self: start
- font-weight: bold
label:
- text-transform: uppercase
- color: var(--primary-background-color)
- justify-self: start
- font-weight: bold
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header_red:
template: header
styles:
card:
- background-color: '#FF0000'
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my_little_template:
[...]
```
And then where you use button-card, you can apply this template, and/or overload it:
```yaml
- type: custom:button-card
template: header_red
name: My Test Header
```
#### Merging state by id
Example to merge state by `id`:
```yaml
button_card_templates:
sensor:
styles:
card:
- font-size: 16px
- width: 75px
tap_action:
action: more-info
state:
- color: orange
value: 75
id: my_id
sensor_humidity:
template: sensor
icon: 'mdi:weather-rainy'
state:
- color: 'rgb(255,0,0)'
operator: '>'
value: 50
- color: 'rgb(0,0,255)'
operator: '<'
value: 25
sensor_test:
template: sensor_humidity
state:
- color: pink
id: my_id
operator: '>'
value: 75
styles:
name:
- color: '#ff0000'
############### Used like this ##############
- type: custom:button-card
template: sensor_test
entity: input_number.test
show_entity_picture: true
```
Will result in this state object for your button (styles, operator and color are overridden for the `id: my_id` as you can see):
```yaml
state:
- color: pink
operator: '>'
value: 75
styles:
name:
- color: '#ff0000'
- color: 'rgb(255,0,0)'
operator: '>'
value: 50
- color: 'rgb(0,0,255)'
operator: '<'
value: 25
```
## Installation
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### Manual Installation
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1. Download the [button-card](https://raw.githubusercontent.com/custom-cards/button-card/master/dist/button-card.js)
2. Place the file in your `config/www` folder
3. Include the card code in your `ui-lovelace-card.yaml`
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```yaml
title: Home
resources:
- url: /local/button-card.js
type: module
```
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4. Write configuration for the card in your `ui-lovelace.yaml`
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### Installation and tracking with `custom_updater`
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1. Make sure the [custom_updater](https://github.com/custom-components/custom_updater) component is installed and working.
2. Configure Lovelace to load the card.
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```yaml
resources:
- url: /customcards/github/custom-cards/button-card.js?track=true
type: module
```
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3. Run the service `custom_updater.check_all` or click the "CHECK" button if you use the [`tracker-card`](https://github.com/custom-cards/tracker-card).
4. Refresh the website.
## Examples
Show a button for the air conditioner (blue when on, `var(--disabled-text-color)` when off):
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![ac](examples/ac.png)
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```yaml
- type: "custom:button-card"
entity: switch.ac
icon: mdi:air-conditioner
color: rgb(28, 128, 199)
```
Redefine the color when the state if off to red:
```yaml
- type: "custom:button-card"
entity: switch.ac
icon: mdi:air-conditioner
color: rgb(28, 128, 199)
state:
- value: "off"
color: rgb(255, 0, 0)
```
---
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Show an ON/OFF button for the home_lights group:
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![no-icon](examples/no_icon.png)
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```yaml
- type: "custom:button-card"
entity: group.home_lights
show_icon: false
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show_state: true
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```
---
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Light entity with custom icon and "more info" pop-in:
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![sofa](examples/sofa.png)
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```yaml
- type: "custom:button-card"
entity: light.living_room_lights
icon: mdi:sofa
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color: auto
tap_action:
action: more-info
```
---
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Light card with card color type, name, and automatic color:
![color](examples/color.gif)
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```yaml
- type: "custom:button-card"
entity: light._
icon: mdi:home
color: auto
color_type: card
tap_action:
action: more-info
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name: Home
styles:
card:
- font-size: 12px
- font-weight: bold
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```
---
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Horizontal stack with :
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- 2x blank cards
- 1x volume up button with service call
- 1x volume down button with service call
- 2x blank cards
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![volume](examples/volume.png)
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```yaml
- type: horizontal-stack
cards:
- type: "custom:button-card"
color_type: blank-card
- type: "custom:button-card"
color_type: blank-card
- type: "custom:button-card"
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color_type: card
color: rgb(223, 255, 97)
icon: mdi:volume-plus
tap_action:
action: call-service
service: media_player.volume_up
service_data:
entity_id: media_player.livimg_room_speaker
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- type: "custom:button-card"
color_type: card
color: rgb(223, 255, 97)
icon: mdi:volume-minus
tap_action:
action: call-service
service: media_player.volume_down
service_data:
entity_id: media_player.livimg_room_speaker
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- type: "custom:button-card"
color_type: blank-card
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- type: "custom:button-card"
color_type: blank-card
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```
---
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Vertical Stack with :
- 1x label card
- Horizontal Stack with :
- 1x Scene 1 Button
- 1x Scene 2 Button
- 1x Scene 3 Button
- 1x Scene 4 Button
- 1x Scene Off Button
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![scenes](examples/scenes.png)
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```yaml
- type: vertical-stack
cards:
- type: "custom:button-card"
color_type: label-card
color: rgb(44, 109, 214)
name: Kitchen
- type: horizontal-stack
cards:
- type: "custom:button-card"
entity: switch.kitchen_scene_1
color_type: card
color: rgb(66, 134, 244)
icon: mdi:numeric-1-box-outline
- type: "custom:button-card"
entity: switch.kitchen_scene_2
color_type: card
color: rgb(66, 134, 244)
icon: mdi:numeric-2-box-outline
- type: "custom:button-card"
entity: switch.kitchen_scene_3
color_type: card
color: rgb(66, 134, 244)
icon: mdi:numeric-3-box-outline
- type: "custom:button-card"
entity: switch.kitchen_scene_4
color_type: card
color: rgb(66, 134, 244)
icon: mdi:numeric-4-box-outline
- type: "custom:button-card"
entity: switch.kitchen_off
color_type: card
color: rgb(66, 134, 244)
icon: mdi:eye-off-outline
```
### Configuration with states
Input select card with select next service and custom color and icon for states. In the example below the icon `mdi:cube-outline` will be used when value is `sleeping` and `mdi:cube` in other cases.
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![cube](examples/cube.png)
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#### Default behavior
If you don't specify any operator, `==` will be used to match the current state against the `value`
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```yaml
- type: "custom:button-card"
entity: input_select.cube_mode
icon: mdi:cube
tap_action:
action: call-service
service: input_select.select_next
service_data:
entity_id: input_select.cube_mode
show_state: true
state:
- value: "sleeping"
color: var(--disabled-text-color)
icon: mdi:cube-outline
- value: "media"
color: rgb(5, 147, 255)
- value: "light"
color: rgb(189, 255, 5)
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```
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#### With Operator on state
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The definition order matters, the first item to match will be the one selected.
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```yaml
- type: "custom:button-card"
entity: sensor.temperature
show_state: true
state:
- value: 15
operator: '<='
color: blue
icon: mdi:thermometer-minus
- value: 25
operator: '>='
color: red
icon: mdi:thermometer-plus
- operator: 'default' # used if nothing matches
color: yellow
icon: mdi: thermometer
styles:
card:
- opacity: 0.5
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```
#### `tap_action` Navigate
Buttons can link to different views using the `navigate` action:
```yaml
- type: "custom:button-card"
color_type: label-card
icon: mdi:home
name: Go To Home
tap_action:
action: navigate
navigation_path: /lovelace/0
```
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The `navigation_path` also accepts any Home Assistant internal URL such as /dev-info or /hassio/dashboard for example.
#### blink
You can make the whole button blink:
![blink-animation](examples/blink-animation.gif)
```yaml
- type: "custom:button-card"
color_type: card
entity: binary_sensor.intruder
name: Intruder Alert
state:
- value: "on"
color: red
icon: mdi:alert
styles:
card:
- animation: blink 2s ease infinite
- operator: default
color: green
icon: mdi:shield-check
```
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### Play with width, height and icon size
Through the `styles` you can specify the `width` and `height` of the card, and also the icon size through the main `size` option. Playing with icon size will growth the card unless a `height` is specified.
If you specify a width for the card, it has to be in `px`. All the cards without a `width` defined will use the remaining space on the line.
![height-width](examples/width_height.png)
```yaml
- type: horizontal-stack
cards:
- type: "custom:button-card"
entity: light.test_light
color: auto
name: s:default h:200px
styles:
card:
- height: 200px
- type: "custom:button-card"
entity: light.test_light
color_type: card
color: auto
name: s:100% h:200px
size: 100%
styles:
card:
- height: 200px
- type: "custom:button-card"
entity: light.test_light
color_type: card
color: auto
size: 10%
name: s:10% h:200px
styles:
card:
- height: 200px
- type: horizontal-stack
cards:
- type: "custom:button-card"
entity: light.test_light
color: auto
name: 60px
styles:
card:
- height: 60px
- width: 60px
- type: "custom:button-card"
entity: light.test_light
color_type: card
color: auto
name: 80px
styles:
card:
- height: 80px
- width: 30px
- type: "custom:button-card"
entity: light.test_light
color_type: card
color: auto
name: 300px
styles:
card:
- height: 300px
```
### Templates Support
#### Playing with label templates
![label_template](examples/labels.png)
```yaml
- type: "custom:button-card"
color_type: icon
entity: light.test_light
label_template: >
var bri = states['light.test_light'].attributes.brightness;
return 'Brightness: ' + (bri ? bri : '0') + '%';
show_label: true
size: 15%
styles:
card:
- height: 100px
- type: "custom:button-card"
color_type: icon
entity: light.test_light
layout: icon_label
label_template: >
return 'Other State: ' + states['switch.skylight'].state;
show_label: true
show_name: false
styles:
card:
- height: 100px
```
#### State Templates
The javascript code inside `value` needs to return `true` of `false`.
Example with `template`:
```yaml
- type: "custom:button-card"
color_type: icon
entity: switch.skylight
show_state: true
show_label: true
state:
- operator: template
value: >
return states['light.test_light'].attributes
&& (states['light.test_light'].attributes.brightness <= 100)
icon: mdi:alert
- operator: default
icon: mdi:lightbulb
- type: "custom:button-card"
color_type: icon
entity: light.test_light
show_label: true
state:
- operator: template
value: >
return states['input_select.light_mode'].state === 'night_mode'
icon: mdi:weather-night
label: Night Mode
- operator: default
icon: mdi:white-balance-sunny
label: Day Mode
```
### Styling
![per-style-config](examples/per-style-config.gif)
```yaml
- type: "custom:button-card"
color_type: icon
entity: light.test_light
label_template: >
var bri = states['light.test_light'].attributes.brightness;
return 'Brightness: ' + (bri ? bri : '0') + '%';
show_label: true
show_state: true
size: 10%
styles:
card:
- height: 100px
label:
- color: gray
- font-size: 9px
- justify-self: start
- padding: 0px 5px
name:
- text-transform: uppercase
- letter-spacing: 0.5em
- font-familly: cursive
- justify-self: start
- padding: 0px 5px
state:
- justify-self: start
- font-size: 10px
- padding: 0px 5px
state:
- value: 'on'
styles:
state:
- color: green
- value: 'off'
styles:
state:
- color: red
card:
- filter: brightness(40%)
- type: "custom:button-card"
color_type: icon
entity: light.test_light
layout: icon_label
label_template: >
return 'Other State: ' + states['switch.skylight'].state;
show_label: true
show_name: false
size: 100%
styles:
card:
- height: 200px
label:
- font-weight: bold
- writing-mode: vertical-rl
- text-orientation: mixed
state:
- value: 'on'
styles:
label:
- color: red
- value: 'off'
styles:
label:
- color: green
```
### Lock
![lock-animation](examples/lock.gif)
```yaml
- type: horizontal-stack
cards:
- type: "custom:button-card"
entity: switch.test
lock: true
- type: "custom:button-card"
color_type: card
lock: true
color: black
entity: switch.test
```
### Aspect Ratio
![aspect-ratio-image](examples/aspect_ratio.png)
```yaml
- type: vertical-stack
cards:
- type: horizontal-stack
cards:
- type: custom:button-card
name: 1/1
icon: mdi:lightbulb
aspect_ratio: 1/1
- type: custom:button-card
name: 2/1
icon: mdi:lightbulb
aspect_ratio: 2/1
- type: custom:button-card
name: 3/1
icon: mdi:lightbulb
aspect_ratio: 3/1
- type: custom:button-card
name: 4/1
icon: mdi:lightbulb
aspect_ratio: 4/1
- type: horizontal-stack
cards:
- type: custom:button-card
name: 1/1.2
icon: mdi:lightbulb
aspect_ratio: 1/1.2
- type: custom:button-card
name: 1/1.3
icon: mdi:lightbulb
aspect_ratio: 1/1.3
- type: custom:button-card
name: 1/1.4
icon: mdi:lightbulb
aspect_ratio: 1/1.4
- type: custom:button-card
name: 1/1.5
icon: mdi:lightbulb
aspect_ratio: 1/1.5
```
## Credits
- [ciotlosm](https://github.com/ciotlosm) for the readme template and the awesome examples
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[commits-shield]: https://img.shields.io/github/commit-activity/y/custom-cards/button-card.svg?style=for-the-badge
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[commits]: https://github.com/custom-cards/button-card/commits/master
[discord]: https://discord.gg/Qa5fW2R
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[discord-shield]: https://img.shields.io/discord/330944238910963714.svg?style=for-the-badge
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[forum-shield]: https://img.shields.io/badge/community-forum-brightgreen.svg?style=for-the-badge
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[forum]: https://community.home-assistant.io/t/lovelace-button-card/65981
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[license-shield]: https://img.shields.io/github/license/custom-cards/button-card.svg?style=for-the-badge
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[maintenance-shield]: https://img.shields.io/maintenance/yes/2019.svg?style=for-the-badge
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[releases-shield]: https://img.shields.io/github/release/custom-cards/button-card.svg?style=for-the-badge
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[releases]: https://github.com/custom-cards/button-card/releases